When you hear T-virus do the hairs on the back of your neck stand up?
When you have nightmares does a certain Presidents daughter's voice pierce your sleep?
"LEON!!! HELP ME LEON!!!"
Recently, Capcom released another installment to the Resident Evil series. This one, sequentially named Resident Evil 5. After the events of Resident Evil 4, a new type of enemy was introduced into the series' horrifying armory of enemies. Las Plagas. These enemies have been forced to have a parasite injected into their bodies. The parasite grows and grows until Leon comes along and timely blows there head off. At which point the parasite activates and explodes out of the stump where a head was once attached, effectively emptying the player's bladder.
And thus Resident Evil 5 picks up. Many fans wondered whether the T-virus would make a reappearance, or whether the Las Plagas would haunt another portion of the world. Long story short: It's kinda the Plagas. Chris Redfield is sent to Africa on a mission to capture a man who is suspected of selling Biological Weapons on the black market, and thus, once again, all hell breaks loose.
Okay, enough backstory. Check it. In RE5 you get to play the entire game with a partner, whether it be with CapCom's self-proclaimed smartest AI, who appearently finds it effective to shoot enemies THROUGH it's human partner, or with a friend on the same XBox, or over XBox Live. Go CapCom for trying something new, sort of. The new partner system is insane when you play it over Xbox Live. Each partner retains there own inventory, gold stash, ammunition etc. Ammo and Herbs can be trades and given to the other player, guns however, cannot be given. Which makes sense, even though it is annoying. When two human players are playing the game, one can be the point man, armed with a shotgun, pistol, and grenades, while the other is support wielding a high powered rifle, machine gun, and pistol. Yes, that is indeed how I played through with my co-auther K Bridges. He was the front man, I was support. It worked VERY well, when he wasn't too busy looking around to ignore his partner's frantic yelling of a chainsaw wielding lunatic who was chasing him.
Off of this whole two player thing. The game runs very well. Control system is much like the previous games. TONS of bonus material. Myself, I am only 23% through the game.
Mercenaries Mode: Dude. I always loved this mode. I still played this mode on my Wii when I came home for the weekends. It's just amazing. Go kill stuff, you have 2 minutes. Go. That's just awesome. I would like to think of my partner and I at being pretty good at this game. Yea, not. We played one round of mercenaries, and they graded us with a D. The lowest rank next to death. Damn. Lots of practice ahead of us.
Overall
Graphics: 9/10 - Beautifully terrifying graphics. Recommendation: Diaper.
Sound: 8/10 - Well done.
Gameplay: 9/10 - Same ole high quality I expect from the Resident Evil team.
Difficulty: 8/10 - The game is pretty difficult the first time around. After the first playthrough it is easier, with the option of unlimited ammo, the game just gets easier. The mercenaries mode is where the difficulty really shines. You have 2 minutes. Kill as many things as you can. O yeah. You get the guns CapCom lets you have. No uber shotgun here... Damn.
Replay Value: 9/10 - The main storyline can be replayed using the SAME WEAPONS you just upgraded throughout the entire previous playthrough. Nothing like killing first level Manjini with a fully upgraded shotgun. The Mercenaries mode is crazy hard, that is where the real challenge of the game lies.
Multiplayer: 9.5/10 - Amazing Multiplayer abilities. There is nothing more terrifying than hearing your partner scream because of something, and you have NO IDEA what is causing it. So you scream anyway.
Overall Grade: A-
Recomendation: Go Buy It. Seriously. You won't regret it. Just make sure you have a friend who has it also and is willing to play it with you.
Tuesday, March 31, 2009
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